🥶 Icespire Campaign 🥶

World information

Ages ago the original paladins of Icespire killed a nearly ascended god of frost. As the body of the nearly ascended god lay dead its power corrupts the land its self, subjecting Icespire to endless winter. Where the Kritarchy's power is weak, the fury of the dead god rages endlessly, enveloping the land with strange necromantic energy. Its here, in the remote, frozen tundra in the north of the Icespire Kritarchy that our story begins.


frozen skull

As the age of ice set in, civilization was quickily lost. Buried under snow and ice. Here intreipid adventurers brave the cold and the undead to find the lost treasures of the past.

Story information

All of your characters had time to bond as they traveled to Kem'ak, a remote trading output in the north of the Icespire. A grueling trip, that for some took over a month. But the promise of riches can be very enticing. Given the name of a local archeologist, who says he has a lead on an ancient cache of treasure, you anxiously await your arival in town.

Character creation

All character have the oppurtunity to start the game with Winter Gear an item that takes 1 gear slot, and contains clothing that allows the wearer to endure harsh temperatures for a longer period of time.